On Constitution Day (September 18 in schools), students can experience the history of how the US Constitution was developed. Constitutional …
Mobile Learning
Education, learning, and instruction conducted by means of portable computer devices such as smartphones or tablet computers; includes apps and tablet programs.
Monarch SOS by Naturedigger is a field guide, as well as a citizen-science reporting app. It is the first monarch app developed by scientists that covers monarch identification in all life-cycle stages. The tool also lets users learn about the threats monarch butterflies face, along with simple lifestyle changes that people can make to help bring back the monarchs.
Microscopya is a science-themed adventure and puzzle game that takes players on a journey through the inside of a cell. …
Created in partnership with NASA, Microsoft’s Minecraft Education‘s virtual Artemis Mission Worlds lets STEM students use coding to design a …
After a former student committed a school shooting, a retired principal created HuddLUp, a national nonprofit dedicated to improving students’ …
Imagine trying to calculate wind speed while standing in the midst of a hurricane! Students can do such math calculations …
Prodigy is a curriculum-aligned, fantasy-based math game for iOS and Android. The game includes content from every major math topic and covers more than 1,500 skills from first to eighth grade and from Depth of Knowledge levels one to three.
NSF Science Zone is a free science and engineering news app for iOS and Android, published by the National Science Foundation (NSF). The app is updated weekly with content gathered from scientists, universities, and NSF science and engineering centers.
The Kano Harry Potter Coding Kit is aimed at fans of the Harry Potter universe, and as such, all the games and interactions are “magic” related. Although the kit is app-based and works with laptops and tablets, it also has a real-world feature in the form of a Harry Potter-style wand, which is built out of the box as part of a challenge and then acts as a way of interacting with the games.
Teachers and students can upload original works of art on the Artsonia Kids Art Museum and then give and receive feedback. Students can join classes by scanning a teacher-generated QR code and begin uploading their work immediately.