Stories of Women Who Made a Difference in American History

Women’s history is American history. Too often, though, it is the left-out part, appearing only occasionally in familiar profiles and at predictable high points. But women, despite legal and cultural barriers, have been actively engaged in every phase of the nation’s history. Some were firebrands, some were intellectuals, and some were ordinary people just going about their lives.

App Exploring How World War I Changed America

The Doughboy Foundation’s World War I Memorial “Virtual Explorer” app brings a “walk-around-inside-it” digital 3D model of the National WWI Memorial to students, at home or in classrooms, using iOS or Android smartphones and tablets.

Cicada Location App for Tracking Two Buzzy Broods

Trillions of periodical cicadas will emerge from the ground this spring, bringing with them their loud buzzing and molted exoskeletons. There are two broods of periodical cicadas—those that emerge every 13 years and those that emerge every 17 years.

App That Makes Creative Thinking a Daily Habit in Your Classroom

Think you don’t have time for creativity in your classroom? The Creative Thinking Card Deck makes creativity as quick as a tap. This free app from The Institute for Arts Integration and STEAM provides K–12 teachers with more than 50 ready-to-use warmups, strategies, thinking routines, and creativity prompts.

AI-Enhanced Experiences Unveiling the Secrets of History and Science

TimeLooper is taking immersive storytelling to the next level through the power of generative artificial intelligence (AI). TimeLooper’s AI-powered experiences open doors to endless possibilities, combining advanced technologies such as augmented reality (AR), virtual reality (VR), projection mapping, and holograms. Prepare to embark on a journey where history, science, and culture come alive.

Data Science Learning Experiences for K–12 Classrooms

Data literacy is a key twenty-first century skill for nearly every occupation and daily life. It helps us better engage in the world around us and make informed decisions. Data Science 4 Everyone (DS4E) is a growing coalition of individuals and organizations elevating the importance of data literacy and expanding access to K–12 science education for every student.

Game That Fuels a Culture of Generosity in Children

A new app and website called Give As We Grow teaches children about the four Ts of philanthropy: Time, Treasure, Talents, and Ties. The digital experience, developed in a collaboration of The Phillips Foundation, GivingTuesday, and the National Center for Family Philanthropy, features interactive games, educational tools, and journals to inspire children to give back to their communities.

Digital Engineering Design Game for Early STEM Learners

From the Smithsonian Science Education Center, Tami’s Tower: Let’s Think About Engineering is a free educational engineering design game that helps children design solutions to a problem using basic engineering design principles. The game is aligned to educational science standards for K–12 and is designed for emergent readers.