The Colab.research.google platform allows users to learn about artificial intelligence (AI) by programming their own AI tools, as well as …
Computational Thinking
Solving problems, designing systems and understanding human behavior drawing on concepts fundamental to computer science.
GameMaker is a free tool that allows educators and their students to create video games and share them across platforms. Educators can use the tool to address the standards of the Computer Science Teachers Association (CSTA) and encourage student engagement and creativity.
Ozaria is a fantasy game with characters who play through a storyline progressed by coding. The game is built on the CodeCombat structure but specifically for classroom use. It features Python and JavaScript coding, making it a real-world tool that can be used to create games, apps—and potentially build a career skill.
With the help of computational thinking resources, students will be deciphering problems and forming solutions in no time. By learning to solve problems using this technical mindset, students are preparing for bright futures where they can combine creativity with computational thinking for ultimate innovation and success.
Gearing up for an awesome new school year means getting up to speed on the topics students need your guidance on most! Those topics are all covered by courses at ISTE U, and for a limited time, you can get 40 percent off the cost of an instructor-led ISTE U course of your choice with an October start date.
Girls Who Game is an extracurricular program for girls in grades 4–8, created by Dell Technologies with partners Microsoft and Intel. The program provides an opportunity for underserved students across North America to learn about science, technology, engineering, and mathematics (STEM) through gaming.
The Oceans of Data Institute began as an initiative of the Learning and Teaching Division at Education Development Center (EDC). Over three years, the institute’s Preschool Data Collection and Analysis project created and tested problem-solving activities for young children.
Microsoft Learning Center’s Hacking STEM webpage allows teachers to build affordable inquiry and project-based activities to visualize data across science, technology, engineering, and math (STEM) curricula.
Each month we publish blogs and newsletters full of digital learning, funding, professional growth, social media, and STEM resources. Below are items from our blogs and newsletters that educators turned to the most in May.
Through its ConnectUp initiative, Raytheon Technologies is helping shape the future of aerospace and defense by nurturing diverse talent. Raytheon Technologies’ Invention Convention is a global K–12 invention education program that teaches student problem identification, problem-solving, entrepreneurship, and creativity skills, and builds confidence in invention, innovation, and entrepreneurship for life.









